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Architecture exploration Concept Art for Mirror's Edge Catalyst game 2016.

I remember I did most of these just before we hired a real architect, Nick Leavy. I quickly realised how big of an undertaking it would be to create this futuristic mega city, and I had basically no experience in creating architecture at all (and also, no knowledge of 3D...). Thank god Nick joined us, what a great job he did!

Early city concept (2012)

Early city concept (2012)

Skyscraper concepts (2012)

Skyscraper concepts (2012)

Early city and lighting concept (2012)

Early city and lighting concept (2012)

Walkway concepts (2012)

Walkway concepts (2012)